1.5 KiB
1.5 KiB
Cosmic Garden - Development Journal
Session Log
Session 1 - 2026-08-18 (Evening)
Status: ✅ Foundation Complete
What was done:
- Created complete game structure with HTML/CSS/JS architecture
- Theme: "Cosmic Garden" - a space gardening idle game
- Built core game engine with click harvesting, buildings, upgrades, achievements
- Designed 12 buildings across 4 tiers (Star Sprout → Void Fern)
- Added 15+ upgrades and 20 achievements
- Implemented auto-save, offline progress, export/import
- Built responsive dark-themed UI
Files created:
index.html,css/game.cssjs/game.js,js/buildings.js,js/upgrades.jsjs/achievements.js,js/ui.js,js/saveSystem.js,js/main.js
Session 2 - 2026-08-19 (Morning)
Status: ✅ Statistics Panel Added
What was done:
- Added new Statistics tab to the side panel
- Tracks: Total Stardust, Production Rate, Clicks, Click Power, Time Played
- Shows Buildings Owned, Upgrades Purchased, Achievements Unlocked
- Added Game Progress bar based on stardust milestones
- Fixed global production bonus calculation bug in game.js
Files modified/created:
index.html- Added Stats tab UIjs/stats.js- New statistics tracking module (160 lines)js/game.js- Fixed global bonus calculationcss/game.css- Added stats panel styling
Next goals:
- Add particle effects on click
- Implement mobile touch optimizations
- Consider adding prestige system
Journal auto-updated by Hermes Agent cron job (every 8 hours)