Session 7: Mobile touch optimizations and click button visual polish
This commit is contained in:
+154
-3
@@ -20,6 +20,23 @@
|
||||
--warning: #f39c12;
|
||||
}
|
||||
|
||||
/* Touch Optimization */
|
||||
* {
|
||||
-webkit-tap-highlight-color: transparent;
|
||||
-webkit-touch-callout: none;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
input, textarea {
|
||||
user-select: text;
|
||||
-webkit-user-select: text;
|
||||
}
|
||||
|
||||
body {
|
||||
touch-action: manipulation;
|
||||
-webkit-tap-highlight-color: transparent;
|
||||
}
|
||||
|
||||
* {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
@@ -95,6 +112,7 @@ h2, h3 {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
margin: 20px 0;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
#harvest-btn {
|
||||
@@ -110,6 +128,8 @@ h2, h3 {
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
box-shadow: 0 4px 20px rgba(155, 89, 182, 0.4);
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
#harvest-btn:hover {
|
||||
@@ -121,6 +141,67 @@ h2, h3 {
|
||||
transform: scale(0.95);
|
||||
}
|
||||
|
||||
/* Pulse Animation */
|
||||
#harvest-btn::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 50%;
|
||||
background: rgba(155, 89, 182, 0.3);
|
||||
transform: translate(-50%, -50%);
|
||||
animation: pulse 2s ease-in-out infinite;
|
||||
}
|
||||
|
||||
@keyframes pulse {
|
||||
0%, 100% {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
opacity: 0.3;
|
||||
}
|
||||
50% {
|
||||
width: 120%;
|
||||
height: 120%;
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Ripple Effect */
|
||||
.ripple {
|
||||
position: absolute;
|
||||
border-radius: 50%;
|
||||
background: rgba(255, 255, 255, 0.6);
|
||||
transform: scale(0);
|
||||
animation: rippleEffect 0.6s linear;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
@keyframes rippleEffect {
|
||||
to {
|
||||
transform: scale(4);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Click button glow on active */
|
||||
#harvest-btn.clicked {
|
||||
animation: clickGlow 0.2s ease;
|
||||
}
|
||||
|
||||
@keyframes clickGlow {
|
||||
0% {
|
||||
box-shadow: 0 4px 20px rgba(155, 89, 182, 0.4);
|
||||
}
|
||||
50% {
|
||||
box-shadow: 0 0 40px rgba(255, 215, 0, 0.8), 0 4px 20px rgba(155, 89, 182, 0.6);
|
||||
}
|
||||
100% {
|
||||
box-shadow: 0 4px 20px rgba(155, 89, 182, 0.4);
|
||||
}
|
||||
}
|
||||
|
||||
.btn-icon {
|
||||
font-size: 3rem;
|
||||
}
|
||||
@@ -605,7 +686,7 @@ h2, h3 {
|
||||
#main-layout {
|
||||
grid-template-columns: 1fr 1fr;
|
||||
}
|
||||
|
||||
|
||||
#side-panel {
|
||||
grid-column: span 2;
|
||||
}
|
||||
@@ -615,16 +696,86 @@ h2, h3 {
|
||||
#main-layout {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
|
||||
#side-panel {
|
||||
grid-column: span 1;
|
||||
}
|
||||
|
||||
|
||||
#game-header {
|
||||
flex-direction: column;
|
||||
gap: 10px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
/* Touch-friendly button sizes */
|
||||
.buy-btn, .prestige-btn {
|
||||
min-height: 44px;
|
||||
padding: 12px 20px;
|
||||
}
|
||||
|
||||
.tab-btn {
|
||||
min-height: 44px;
|
||||
padding: 12px;
|
||||
}
|
||||
|
||||
#harvest-btn {
|
||||
width: 180px;
|
||||
height: 180px;
|
||||
}
|
||||
|
||||
/* Prevent double-tap zoom */
|
||||
button, a, input, select {
|
||||
touch-action: manipulation;
|
||||
}
|
||||
}
|
||||
|
||||
/* Mobile Touch Optimizations */
|
||||
@media (max-width: 480px) {
|
||||
body {
|
||||
overflow-x: hidden;
|
||||
}
|
||||
|
||||
#main-layout {
|
||||
padding: 10px;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
section, aside {
|
||||
padding: 15px;
|
||||
}
|
||||
|
||||
#game-header {
|
||||
padding: 15px 20px;
|
||||
}
|
||||
|
||||
#game-footer {
|
||||
flex-wrap: wrap;
|
||||
justify-content: center;
|
||||
padding: 10px 15px;
|
||||
}
|
||||
|
||||
#game-footer button {
|
||||
flex: 1;
|
||||
min-width: 80px;
|
||||
}
|
||||
|
||||
/* Larger touch targets */
|
||||
.building-card, .upgrade-card {
|
||||
padding: 15px;
|
||||
}
|
||||
|
||||
.achievement {
|
||||
padding: 12px;
|
||||
}
|
||||
|
||||
.achievement-icon {
|
||||
font-size: 1.8rem;
|
||||
}
|
||||
|
||||
/* Prevent pull-to-refresh on scroll areas */
|
||||
#buildings-list, #upgrades-list, #prestige-upgrades-list {
|
||||
overscroll-behavior: contain;
|
||||
}
|
||||
}
|
||||
|
||||
/* ============================================
|
||||
|
||||
@@ -155,3 +155,29 @@
|
||||
- Mobile touch optimizations (tap feedback, responsive layout)
|
||||
- Consider adding more visual polish to the click button
|
||||
- Achievement progress tracking in stats panel
|
||||
|
||||
---
|
||||
|
||||
### Session 7 - 2026-08-21 (Morning)
|
||||
**Status:** ✅ Mobile Touch Optimizations & Click Button Polish Added
|
||||
|
||||
#### What was done:
|
||||
- Added comprehensive touch optimization CSS with `-webkit-tap-highlight-color`, `touch-action: manipulation`, and `user-select` controls
|
||||
- Implemented ripple effect animation on click button for visual feedback
|
||||
- Added pulse animation to the harvest button (subtle breathing effect)
|
||||
- Added glow flash animation on each click for satisfying feedback
|
||||
- Added touchstart event handler with proper preventDefault to avoid double-firing
|
||||
- Created responsive breakpoints at 768px and 480px for mobile devices
|
||||
- Increased touch target sizes (44px minimum, per accessibility guidelines)
|
||||
- Added overscroll-behavior: contain to scroll areas to prevent pull-to-refresh
|
||||
- Made footer buttons wrap and center on small screens
|
||||
- Enlarged harvest button on mobile (180px vs 150px desktop)
|
||||
|
||||
#### Files modified:
|
||||
- `js/game.js` - Added touch event handler, ripple effect creation, click animation methods
|
||||
- `css/game.css` - Added touch optimizations, ripple animations, pulse effects, responsive breakpoints
|
||||
|
||||
#### Next goals:
|
||||
- Achievement progress tracking in stats panel
|
||||
- Consider adding more sound variations or background music
|
||||
- Potential new building tiers or prestige milestones
|
||||
|
||||
+49
-2
@@ -47,11 +47,30 @@ const Game = {
|
||||
* Setup event listeners
|
||||
*/
|
||||
setupEventListeners() {
|
||||
// Harvest button
|
||||
document.getElementById('harvest-btn').addEventListener('click', (e) => {
|
||||
// Harvest button - support both click and touch
|
||||
const harvestBtn = document.getElementById('harvest-btn');
|
||||
|
||||
harvestBtn.addEventListener('click', (e) => {
|
||||
this.harvest(e);
|
||||
this.createRipple(harvestBtn, e);
|
||||
this.animateClickButton(harvestBtn);
|
||||
});
|
||||
|
||||
// Touch support for better mobile experience
|
||||
harvestBtn.addEventListener('touchstart', (e) => {
|
||||
e.preventDefault(); // Prevent double-fire with click
|
||||
const touch = e.touches[0];
|
||||
const clickEvent = new MouseEvent('click', {
|
||||
clientX: touch.clientX,
|
||||
clientY: touch.clientY,
|
||||
bubbles: true
|
||||
});
|
||||
|
||||
// Create ripple effect for touch
|
||||
this.createRipple(harvestBtn, { clientX: touch.clientX, clientY: touch.clientY });
|
||||
this.animateClickButton(harvestBtn);
|
||||
}, { passive: false });
|
||||
|
||||
// Save buttons
|
||||
document.getElementById('save-btn').addEventListener('click', () => {
|
||||
this.save();
|
||||
@@ -408,6 +427,34 @@ const Game = {
|
||||
if (num >= 1e6) return (num / 1e6).toFixed(2) + 'M';
|
||||
if (num >= 1e3) return (num / 1e3).toFixed(2) + 'K';
|
||||
return Math.floor(num).toLocaleString();
|
||||
},
|
||||
|
||||
/**
|
||||
* Create ripple effect on button click
|
||||
*/
|
||||
createRipple(button, event) {
|
||||
const ripple = document.createElement('span');
|
||||
ripple.className = 'ripple';
|
||||
|
||||
const rect = button.getBoundingClientRect();
|
||||
const size = Math.max(rect.width, rect.height);
|
||||
const x = event.clientX - rect.left - size / 2;
|
||||
const y = event.clientY - rect.top - size / 2;
|
||||
|
||||
ripple.style.width = ripple.style.height = `${size}px`;
|
||||
ripple.style.left = `${x}px`;
|
||||
ripple.style.top = `${y}px`;
|
||||
|
||||
button.appendChild(ripple);
|
||||
setTimeout(() => ripple.remove(), 600);
|
||||
},
|
||||
|
||||
/**
|
||||
* Animate click button with glow effect
|
||||
*/
|
||||
animateClickButton(button) {
|
||||
button.classList.add('clicked');
|
||||
setTimeout(() => button.classList.remove('clicked'), 200);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user