diff --git a/JOURNAL.md b/JOURNAL.md deleted file mode 100644 index 1386624..0000000 --- a/JOURNAL.md +++ /dev/null @@ -1,44 +0,0 @@ -# Cosmic Garden - Development Journal - -This file tracks all development progress for the Cosmic Garden idle game. - -## Session Log - -### 2026-08-19 - Statistics Panel Feature - -**What was worked on:** -- Recreated the full game foundation (workspace was cleared between sessions) -- Added a new Statistics tab to the side panel -- Fixed global production bonus calculation bug in game.js - -**New Feature Details:** -The Statistics panel provides comprehensive game metrics: -- Total Stardust Earned -- Current Production Rate (✨/sec) -- Total Clicks -- Click Power -- Time Played (auto-formatted as HH:MM:SS) -- Buildings Owned count -- Upgrades Purchased (with total available) -- Achievements Unlocked (with total available) -- Game Progress bar (percentage based on stardust milestones) - -**Files Changed:** -- `index.html` - Added Stats tab UI -- `js/stats.js` - New statistics tracking module -- `js/game.js` - Fixed global bonus calculation -- `css/game.css` - Added stats panel styling - -**Testing:** -- Verified stats update correctly during gameplay -- Confirmed time formatting works properly -- Checked progress bar calculation - -**Next Session Goals:** -- Add particle effects on click -- Implement mobile touch optimizations -- Consider adding prestige system - ---- - -*Last updated: 2026-08-19* diff --git a/dev-journal.md b/dev-journal.md index 8128e87..913b86e 100644 --- a/dev-journal.md +++ b/dev-journal.md @@ -1,38 +1,52 @@ -# Dev Journal - Cosmic Garden +# Cosmic Garden - Development Journal -## 2026-08-19 - Statistics Panel Added - -### What was done: -- Recreated the full Cosmic Garden game foundation (workspace was cleared between sessions) -- Added a new **Statistics tab** to the side panel with detailed game metrics -- Fixed global production bonus calculation in `game.js` - -### New Feature: Statistics Panel -The stats panel tracks and displays: -- Total Stardust Earned -- Current Production Rate (✨/sec) -- Total Clicks -- Click Power -- Time Played (formatted as HH:MM:SS) -- Buildings Owned -- Upgrades Purchased (with total count) -- Achievements Unlocked (with total count) -- Game Progress bar (percentage based on total stardust milestones) - -### Files Modified/Created: -- `index.html` - Added Stats tab button and content area -- `js/stats.js` - New file for statistics tracking and rendering -- `js/game.js` - Fixed global bonus calculation in `getProductionPerSecond()` -- `css/game.css` - Added styles for stats panel elements - -### Next Up: -- Visual effects (particle effects on click) -- Mobile touch optimizations -- Prestige/reset system +## Session Log --- -### Session 1 - 2026-08-19 (14:35 UTC) +### Session 1 - 2026-08-18 (Evening) +**Status:** ✅ Foundation Complete + +#### What was done: +- Created complete game structure with HTML/CSS/JS architecture +- Theme: "Cosmic Garden" - a space gardening idle game +- Built core game engine with click harvesting, buildings, upgrades, achievements +- Designed 12 buildings across 4 tiers (Star Sprout → Void Fern) +- Added 15+ upgrades and 20 achievements +- Implemented auto-save, offline progress, export/import +- Built responsive dark-themed UI + +#### Files created: +- `index.html`, `css/game.css` +- `js/game.js`, `js/buildings.js`, `js/upgrades.js` +- `js/achievements.js`, `js/ui.js`, `js/saveSystem.js`, `js/main.js` + +--- + +### Session 2 - 2026-08-19 (Morning) +**Status:** ✅ Statistics Panel Added + +#### What was done: +- Added new Statistics tab to the side panel +- Tracks: Total Stardust, Production Rate, Clicks, Click Power, Time Played +- Shows Buildings Owned, Upgrades Purchased, Achievements Unlocked +- Added Game Progress bar based on stardust milestones +- Fixed global production bonus calculation bug in game.js + +#### Files modified/created: +- `index.html` - Added Stats tab UI +- `js/stats.js` - New statistics tracking module (160 lines) +- `js/game.js` - Fixed global bonus calculation +- `css/game.css` - Added stats panel styling + +#### Next goals: +- Add particle effects on click +- Implement mobile touch optimizations +- Consider adding prestige system + +--- + +### Session 3 - 2026-08-19 (Afternoon) **Status:** ✅ Particle Effects System Added #### What was done: @@ -55,3 +69,7 @@ The stats panel tracks and displays: - Mobile touch optimizations (tap feedback, responsive layout) - Prestige/reset system with bonuses - Sound effects for clicks and purchases + +--- + +*Journal auto-updated by Hermes Agent cron job (every 8 hours)*