feat(protobufs): sync to firmware-current and consume workspace package (#1097)
* feat(protobufs): sync to firmware-current and consume workspace package Sync the vendored .proto sources to firmware-current (v2.7.25+48), regenerate the v2 TS bindings, and consume the workspace @meshtastic/protobufs (workspace:*) in place of the stale JSR 2.7.20 — finishing the monorepo migration (core was already workspace:*). Includes the one required breaking-change fix: admin nodedb_reset changed int32 to bool, so resetNodes() now sends value: true. * build(protobufs): vendor generated bindings for workspace consumers The package is consumed via workspace:* — its exports point at the TS source, which imports ./dist/meshtastic/*_pb.ts — so the generated output must exist at build time. CI builds web/core with no codegen step and the runners have no buf CLI, so the bindings are vendored here (kept gitignored; lint/format skip them). Regenerate with: pnpm --filter @meshtastic/protobufs gen * fix(protobufs): clean script removes the actual generated output dir buf writes bindings to packages/ts/dist, but clean was removing a non-existent root dist — so it never cleaned stale output. Addresses Copilot review feedback. * refactor: move web app packages/web -> apps/web Aligns the web app with the apps/web layout (matching the Vercel web-test Root Directory and the SDK-migration direction). Pure directory move plus root config: pnpm-workspace (adds apps/*), vitest projects, root tsconfig reference, and the pr/release-web/nightly workflows. vercel.json moved with the app. Build + 36 validation tests green. * feat: config fields, module pages, key verification, telemetry capture Incorporates the firmware-current feature work onto the protobuf foundation: new config fields (Display message bubbles; LoRa fem_lna_mode + serial_hal_only; Telemetry air_quality_screen_enabled); 4 new ModuleConfig pages (TrafficManagement, StatusMessage, TAK, RemoteHardware); the manual Key Verification flow (sendKeyVerification + ClientNotificationDialog stages + Verify Key button); live telemetry capture (nodeDB addDeviceMetrics) and admin hardening (toggleMutedNode, graceful PortNum default); plus the sdk-preview ConfigEditor demo and store/config tests. Build + lint + format + 131 tests green. * chore: drop #1062 (unsaved-change-detection) to match upstream revert #1062 was merged to main by accident (per @danditomaso) and is being reverted. Reverse-applied its diff here via 3-way so #1097 stays consistent with where main is headed, while keeping the feature changes layered on the same files (deviceStore/changeRegistry). Build + 131 tests + lint + format green. * fix(nodes): clean up SNR display in node table and map popup SNR is a ratio measured in dB, not dBm (which is absolute power); the node table and map popup both mislabeled it and crammed three values together: '0dBm/50%/50raw'. The trailing '%/raw' pair was the same heuristic ((snr+10)*5) shown twice — once clamped, once not. Render SNR in dB rounded to one decimal, color-coded by a 0-100% signal-quality heuristic (green/yellow/red), with the quality percentage as a muted secondary. Drop the redundant raw value. Adds unit.db; this matches the existing SNRTooltip, which already renders dB.
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@@ -0,0 +1,56 @@
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import type { Protobuf } from "@meshtastic/core";
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export type ClusterKey = string;
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export type PxOffset = [number, number];
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export function makeClusterKey(pos: Protobuf.Mesh.Position): ClusterKey {
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return `${pos.latitudeI},${pos.longitudeI}`;
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}
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export function groupNodesByIdenticalCoords(
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nodes: Protobuf.Mesh.NodeInfo[],
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): Map<ClusterKey, Protobuf.Mesh.NodeInfo[]> {
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const map = new Map<ClusterKey, Protobuf.Mesh.NodeInfo[]>();
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for (const node of nodes) {
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if (!node.position) {
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continue;
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}
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const key = makeClusterKey(node.position);
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const arr = map.get(key);
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if (arr) {
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arr.push(node);
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} else {
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map.set(key, [node]);
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}
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}
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return map;
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}
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export function hashToAngle(key: string): number {
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// djb2
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let h = 5381;
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for (let i = 0; i < key.length; i++) {
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h = (h << 5) + h + key.charCodeAt(i);
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}
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// Map to [0, 2π)
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return ((h >>> 0) % 360) * (Math.PI / 180);
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}
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export function fanOutOffsetsPx(size: number, key: string): Array<PxOffset> {
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const R = 10 + 5 * size; // radius in pixels
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const base = hashToAngle(key);
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const out: Array<PxOffset> = [];
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if (size === 1) {
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return [[0, 0]];
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}
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for (let i = 0; i < size; i++) {
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const theta = base + (i * 2 * Math.PI) / size;
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const dx = R * Math.cos(theta);
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const dy = R * Math.sin(theta);
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out.push([dx, dy]);
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}
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return out;
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}
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